Dragon Sculpting & 3D Printing Business

Sculpted, produced, and sold a collection of highly detailed dragon models based on the Wings of Fire book series, building a successful product-based business serving customers worldwide.

Quick Stats

  • 100+ physical dragon models sold

  • 200+ digital files sold

  • $8,000+ raised through kickstarter

  • Sculpted, manufactured, marketed, and fulfilled products independently

Project Overview

This project began as a passion for the Wings of Fire book series and evolved into a small business centered around highly detailed dragon sculptures representing the different dragon tribes from the books. Using a digital sculpting workflow, I created collectible dragon models that were sold as both physical 3D prints and downloadable files for home printing.

Software Used

Zbrush

Photoshop

Blender

Lychee Slicer

Final Cut Pro

My Roles

  • Character sculpting in ZBrush

  • Rigging and posing in Blender

  • Supporting for print in Lychee Slicer and Blender

  • Product rendering and presentation

  • Kickstarter campaign planning

  • Social media marketing

  • Customer fulfillment & shipping

  • Community management

Process

Reference

My collection of dragon models includes 6 highly detailed sculptures of the different dragon tribes from the Wings of Fire book series by Tui T. Sutherland.

Sculpt Stages

My workflow with sculpting goes from large forms to small. Putting emphasis on a strong silhouette and clean shapes early on to ensure it carries through each stage.

Blockin

Mid Level Detail

Refining Mid Level

High Frequency Detail

Rigging & Posing

Each dragon is sculpted in Tpose to maintain a non-destructive workflow. This way the models can be reused.

When the sculpture is finished I bring my lowest subdivision level of the model into Blender, where I create a basic rig for posing.

After getting a general block-in pose with the rig, I export it back to Zbrush for cleanup and polish.

I leave areas like the fingers, toes, mouth, and other small details to position in Zbrush. This allows for more control with each subdivision level of detail accessible for me to tweak and monitor.

Before: Imported to Zbrush after posing in Blender

After: Cleaned up in Zbrush

Supporting

I support each dragon with a hybrid of hand work and semi-automation with Lychee Slicer and a custom Blender plugin.

With this approach I am able to utilize the strengths of each method without the weakness.

Semi-Automation: Speed and mass.

Hand: Preservation of detail, easily removable structures, and a high print success rate.

Printing & Post Processing

Completed 3D resin print

Efficient support removal; a benefit of supporting by hand

Cleaning off excess resin

UV curing

Drain hole filling, Resin covering + curing, Sanding

Video: How I Make 3D Printed Dragons

A complete overview of how I created my dragons.

From starting the sculpt in Zbrush, to rigging and posing in Blender, returning to Zbrush for cleanup and print-ready prep, supporting the model in Lychee Slicer, 3D printing, and finishing with post processing.

Video: Rainwing | WoF Speedsculpt

A full timelapse of my sculpting process in Zbrush for my best selling figure, the Rainwing dragon tribe, from Wings of Fire.

Early versions

Mistakes & fixes

Drain holes

Detached parts (to hide drain holes, reduce print time, and give space on the build plate)

Print orientation save the detail!! sacrifice print speed for nicer finish & detail preservation, less cleanup

Challenges & Problem solving

Final Outcome

Marketing

Shipping

Reflection